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3D Game Textures: Create Professional Game Art Using Photoshop

Amazon.com Price:  $39.25 (as of 13/03/2019 21:30 PST- Details)

Description

The new edition of 3D Game Textures: Create Professional Game Art The use of Photoshop features the most up-to-date techniques that mean you can create your own unique textures, shaders, and materials. Revised to take new technology into account, it is a perfect hands-on resource for creating online worlds, simulations, web-based applications, and architectural visualization projects.

Continuing the practical, no-nonsense approach of its predecessors, the fourth edition shows you how to advance your digital art skills with textures and shaders by exploring their interactions in single objects or entire scenes. It contains expanded coverage of shader nodes, and the companion website―www.lukeahearn.com/textures―has been up to date to include video tutorials in addition to up to date sample textures, shaders, materials, actions, brushes, and the entire art from the book.

Written with the beginner and the professional in mind, this book provides a very good stepping stone for artists of any level. It shows aspiring artists how to create their own game textures. It also shows technically oriented professionals who struggle with artistic aspects of graphic design how to create textures in a way that they may be able to relate to, even as teaching technically challenged artists how to create their art in a fashion that lets them set up their work with an eye toward the important technical aspects of game development.


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