Description
Written in a crisp and approachable style, Games and Information uses easy modeling techniques and simple explanations to offer students with an working out of game theory and information economics.
- Written for introductory courses searching for a bit rigor.
- The 4th edition brings the fabric fully up-to-date and includes new end-of-chapter problems and lecture room projects, in addition to a math appendix.
- Accompanied by a comprehensive web site featuring solutions to problems and teaching notes.