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Hello App Inventor!: Android programming for kids and the rest of us

Amazon.com Price:  $25.17 (as of 13/03/2019 21:30 PST- Details)

Description

Summary

Hello App Inventor! introduces creative young readers to the world of mobile programming—no experience required! Featuring more than 30 fun invent-it-yourself projects, this full-color, fun-to-read book starts with the building blocks you wish to have to create a couple of practice apps. Then you’ll be able to learn the skills you wish to have to bring your own app ideas to life.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About the Book

Have you ever wondered how apps are made? Do you have a great idea for an app that you wish to have to make reality? This book can teach you how to create apps for any Android device, even supposing you have never programmed before. With App Inventor, if you’ll be able to believe it, you’ll be able to create it. The usage of this free, friendly tool, you’ll be able to make a decision what you wish to have your app to do and then click together colorful jigsaw-puzzle blocks to make it happen. App Inventor turns your project into an Android app that you’ll be able to test on your computer, run on your phone, share with your friends, and even sell in the Google Play store.

Hello App Inventor! introduces young readers to the world of mobile programming. It assumes no previous experience. Featuring more than 30 invent-it-yourself projects, this book starts with basic apps and gradually builds the skills you wish to have to bring your own ideas to life. We’ve provided the graphics and sounds to get you started in no time. And a special Learning Points feature connects the example you’re following to important computing concepts you’ll be able to use in any programming language.

App Inventor is developed and maintained by MIT.

What’s Inside

  • Covers MIT App Inventor 2
  • How to create animated characters, games, experiments, magic tricks, and a Zombie Alarm clock
  • Use advanced phone features like:
    • Movement sensors
    • Touch screen interaction
    • GPS
    • Camera
    • Text
    • Web connectivity

About the Authors

Paula Beerand Carl Simmons are professional educators and authors who spend most of their time training new teachers and introducing children to programming.

Table of Contents

  1. Getting to know App Inventor
  2. Designing the user interface
  3. Using the screen: layouts and the canvas
  4. Fling, touch, and drag: user interaction with the touch screen
  5. Variables, decisions, and procedures
  6. Lists and loops
  7. Clocks and timers
  8. Animation
  9. Position sensors
  10. Barcodes and scanners
  11. Using speech and storing data on your phone
  12. Web-enabled apps
  13. Location-aware apps
  14. From idea to app
  15. Publishing and beyond
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