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Learning Blender: A Hands-On Guide to Creating 3D Animated Characters (2nd Edition)

Amazon.com Price:  $27.39 (as of 22/04/2019 23:09 PST- Details)

Description

Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing

Now fully up to date for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through each and every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video the usage of a professional workflow. This edition covers the powerful new selection and modeling tools, in addition to high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing.

 

Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Writer Oliver Villar provides full-color, hands-on chapters that cover each and every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, the usage of professional camera tracking, lighting, and compositing techniques.

 

The wealthy companion website (blendtuts.com/learning-blender-files) will will let you quickly master even the most complex techniques with bonus contents like video tutorials. By the point you’re done, you’ll manage to create outstanding characters for all media—and you’ll have up-to-date skills for any 3D project, whether it involves characters or not.

  • Learn Blender’s up to date user interface, navigation, and selection techniques
  • Create your first scene with Blender and the Blender Render and Cycles render engines
  • Organize an efficient, step by step pipeline to streamline workflow in any project
  • Master modeling, unwrapping, and texturing
  • Bring your character to life with materials and shading
  • Create your character’s skeleton and make it walk
  • Use Camera Tracking to mix 3D objects into a real-world video
  • Transform a raw rendered scene into the final result the usage of Blender’s compositing nodes
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