Description
Zero in on the most state of the art trend in creature design for film and games: ZBrush!
ZBrush permits you to develop a creature for film and games in realistic, 3D format. With this book, you’re going to learn to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through the use of Photoshop in combination with ZBrush to finely render a creature so you’ll be able to see how it’s going to appear on screen. Experienced ZBrush writer and designer Scott Spencer shows you how first of all your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in an effort to fabricate a hyperrealistic image.
- Guides you through artistic concepts to visualize your creature
- Walks you through the process of conceptualizing a creature in ZBrush
- Details techniques for the use of Photoshop to refine your design
- Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool
ZBrush Creature Design helps you bring your creature concepts to life.